StormWorld-A D20 based Homebrew

 

Meta

Page history last edited by Marc Langlois 10 mos ago

I am slowly going to remove most of the meta-game stuff from the wiki, such as game mechanics and leave the wiki more focused on the "fluff" vs. the crunch.

 

     The StormWorld setting is based on 3.5 D20 Dungeons & Dragons with LOTS of stuff thrown in, taken out or in general just sort of "frankensteined" together to support what I think is a logically consistant game. This is just my experience, YMMV.

 

     The main foundation for this is obviously the 3.5 version of D&D by Hasbro and Ryan Stoughton's E6. The major difference is StormWorld goes to 10th level. The other major sources of alternatives are the Unearthed Arcana from Hasbro, Arcana Unearthed from Monte Cook and Spells & Rituals from Sword & Sorcery. Then all other gamers, Dragon Magazine and what not from over the years.

 

A good online resource:

http://www.d20srd.org/

 

Themes of Conflict

RULE ZERO - Alignment & the Always Rule

RULE ZERO - Religious Dogma & Divine Truth

 

Character Generation

Classes

Prestige Classes

Feats

Skills

Templates

Advancement

Combat

Equipment

 

     A special note regarding character classes and the rest of the world. It is a core concept in the StormWorld milieu that the characters of the players are exceptional beings. They are literally the stuff that legends are made of. Well, possibly, if they make good decisions, play their characters well and the dice don’t bite them in the ass. So the classes they take represent roles with in the campaign world that are a little above the cuff, so to speak.

 

     There are MANY warriors across the face of Ias but there are relatively few true fighters. There are a plethora of scoundrels, petty-thieves, Lords, Ladies, Abbots, Dukes, Princes, High-priests and Wizards. Few of them are actual Rogues, Fighters, Paladins, Clerics or Mages. They are usually an amalgamation of the NPC-classes such as commoner, Noble or adept, with the occasional PC class thrown in. This is not to say you will NOT run into mid to high level NPCs with many if not all their levels in a PC class. They just will not be on every street corner. So while these base classes can be considered archetypes for certain roles in the world, they are not representative of the greater population or of the role in question.

 

The player characters are the bright or dark stars that carry the movie. They ARE NOT the extras.

 

The article in the link below does an excellent job of explaining an level setting some expectations of the PCs and the average people they will meet in the world.

http://www.thealexandrian.net/creations/misc/d&d-calibrating.html

 

Some Random notes about the world that characters would probably never know:

 

Total world population of the sentient races (humans, demi-humans, goblinoids and kindred) is probably around 300-350 million. Right about the same population of the world around 1400 after the black plague.

 

 

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